BEIJING (Reuters) -Tencent reported second-quarter revenue growth of 15% on Wednesday, driven by robust gaming performance and AI-powered business expansion.
For the three months ended June, the Chinese technology giant reported revenue of 184.5 billion yuan, exceeding analyst estimates of 178.5 billion yuan, according to LSEG data.
Gaming remained a key growth driver, with domestic revenue rising 17% to 40.4 billion yuan and international revenue climbing 35% to 18.8 billion yuan.
The strong performance was fueled by flagship titles including Honor of Kings and Dungeon & Fighter Mobile.
Marketing services revenue increased 20% year-on-year to 35.8 billion yuan, bolstered by AI-powered ad solutions that have enhanced targeting and optimization capabilities.
Net profit for the quarter reached 55.6 billion yuan, surpassing analyst expectations of 52.3 billion yuan, LSEG data showed.
China's Tencent revenue grows 15% in Q2 on strong gaming performance
Published 2 months ago
Aug 13, 2025 at 8:56 AM
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